Deprecate vec_access(), vec_size() in favor of operator() and size()
DynamicVector classes in DUNE provide the methods
vec_size() which behave like
Their only purpose seems to allow the
DenseVector facade class to forward calls to
asImp().vec_size()), however it could just call
I suggest to deprecate (or directly remove?) these methods.
Note that these methods don't seem to be used elsewhere.
I grepped all core modules for
vec_access and found them only used in dune-common.
(In particular dune-istl's
BlockVector doesn't seem to provide them.)