From 3d826352db442dfd0823a0011ef4782b1fcc1290 Mon Sep 17 00:00:00 2001
From: Oliver Sander <sander@dune-project.org>
Date: Mon, 31 Aug 2009 08:48:12 +0000
Subject: [PATCH] Delete the page on index and id sets.  It was - buggy (see FS
 590) - crappy - not supposed to be in dune-common anyways

[[Imported from SVN: r5568]]
---
 doc/devel/Makefile.am     |  2 +-
 doc/devel/indexidsets.wml | 84 ---------------------------------------
 2 files changed, 1 insertion(+), 85 deletions(-)
 delete mode 100644 doc/devel/indexidsets.wml

diff --git a/doc/devel/Makefile.am b/doc/devel/Makefile.am
index b8dd10d90..cfedabcfe 100644
--- a/doc/devel/Makefile.am
+++ b/doc/devel/Makefile.am
@@ -4,7 +4,7 @@ if BUILD_DOCS
 # only build html when wml is available
 if WML
 PAGES = codingstyle.html portability.html \
-  tests.html features.html indexidsets.html
+  tests.html features.html
 endif
 endif
 
diff --git a/doc/devel/indexidsets.wml b/doc/devel/indexidsets.wml
deleted file mode 100644
index fa7ee1e7f..000000000
--- a/doc/devel/indexidsets.wml
+++ /dev/null
@@ -1,84 +0,0 @@
-# -*- html -*-
-# $Id$
-      
-#use wml::layout::default title="DUNE - Index and Id Sets"
-      
-<h1> Some Information on Index and Id Sets </h1>
-    
-    <p>
-      There are four different ways to number entities:
-    </p>
-    
-    <ol>
-      <li>
-        <p> <b>Levelwise index:</b> Consecutive, zero-starting, non-persistent numbering of
-          entities of one codimension, geometry type and level in one process. 
-          I.e. entities of different levels, codimension, geometry type and processes can have the same number.
-          Non-persistent means that the number can change during grid refinement and 
-          load balancing.
-        </p>
-      </li>
-      <li>
-        <p>
-          <b>Leafwise index:</b> Consecutive, zero-starting, non-persistent numbering of
-          entities of leaf entities of one codimension and geometry type. All children which are copies
-          of an entity have the same number.
-        </p>
-      </li>
-      <li>
-        <p>
-          <b>Globally unique id:</b> Every entity has a globally unique identification, i.e. across
-          all levels, codimensions and processes. The type used for this id is
-          user-defined. But: The copies in the refinement tree are identified which means
-          e.g. an entity in the coarse grid that is copied to the fine grid has the *same*
-          id.
-        </p>
-      </li>
-      <li>
-        <p>
-          <b>Locally unique id:</b> Same as 3) but only *within* processes.
-        </p>
-      </li>
-    </ol>
-
-    <p>
-      <b>Note 1:</b> In principle all information could be created externally from the globally
-      unique index defined in 3. But as usual we will provide default implementations
-      that can be overloaded.
-    </p>
-
-
-    <p>
-      <b>Note 2:</b> The indices and id are accessible via extra objects that are returned
-      by the grid. This offers the possibility that indices or ids are only computed
-      on demand. These classes are: 
-    <ul>
-      <li> LevelIndexSet </li>
-      <li> LeafIndexSet </li>
-      <li> GlobalIdSet </li>
-      <li> LocalIdSet </li>
-    </ul>
-    </p>
-
-    <p>
-      <b>Note 3:</b> The classes LevelIndexSet and LeafIndexSet implement the same
-      <a href="$(ROOT)/doxygen/dune-grid-html/classDune_1_1IndexSet.html">interface</a>.
-      This enables us to write other classes independent of whether they used with a level
-      or leaf index. This also requires the size methods to be in these classes.
-    </p>
-
-    <p>
-      <b>Note 4:</b> GlobalIdSet and LocalIdSet implement the same 
-      <a href="$(ROOT)/doxygen/dune-grid-html/classDune_1_1IdSet.html">interface</a>.
-    </p>
-
-    <p>
-	There are the following four methods on the grid that deliver the index/id objects:
-
-      <ul>
-	   <li> const GlobalIdSet& globalidset(); </li>
-	   <li> const LevelIndexSet& levelindexset(int level); </li>
-	   <li> const LeafIndexSet& leafindexset(); </li>
-	   <li> const LocalIdSet& localidset(); </li>
-    </ul>
-    </p>
-- 
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