- May 12, 2015
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Timo Koch authored
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Timo Koch authored
Introduce a null iterator factory to provide an end iterator for the intersection iterator. Implement the leaf iterator completely analogously to the level iterator except it also finds different level neighbors. If the starting entity is not on the leaf this now correctly returns an end iterator. This also simplifies the code (no extra obscure pushleaffacet function).
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Timo Koch authored
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Timo Koch authored
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Timo Koch authored
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Timo Koch authored
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Timo Koch authored
Each intersection has only one neighbor in the current implementation. Faces can have more neighbors.
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Timo Koch authored
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Timo Koch authored
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Timo Koch authored
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Timo Koch authored
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Timo Koch authored
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Timo Koch authored
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Timo Koch authored
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Timo Koch authored
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Timo Koch authored
Make entities default constructable using the new null iterator factory. Adapt other classes to make the foamgrid tests compile.
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Timo Koch authored
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Timo Koch authored
Make their constructors private and only accessible by the Interface class or the related iterator.
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Timo Koch authored
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Timo Koch authored
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Timo Koch authored
Return an entity from the subentity method instead of an entityPointer implementing the new interface.
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- May 11, 2015
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Timo Koch authored
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Timo Koch authored
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Timo Koch authored
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Timo Koch authored
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Timo Koch authored
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Timo Koch authored
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Timo Koch authored
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Timo Koch authored
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Oliver Sander authored
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Timo Betcke authored
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- May 08, 2015
- May 07, 2015
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Oliver Sander authored
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Oliver Sander authored
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Oliver Sander authored
This is fulfilled automatically in regular FV methods, but in network situations this may be violated. The result looks better than previously -- not sure whether it is correct, though.
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Oliver Sander authored
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