Resolve "Building istl-solver-playground causes compile time error"
1 unresolved thread
Closes #112 (closed)
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added 1 commit
- 02caaf9c - Guard floating point exceptions on playground
requested review from @markus.blatt
assigned to @santiago.ospina
mentioned in issue #112 (closed)
Please bear with me as I am not into this part of the code: So now it compiles but throws on Apple and Windows (Or am I missing something?). Is that what the user wants?
Edited by Markus Blatt
mentioned in commit e032ede8
mentioned in merge request !549 (merged)
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