#573 Consistent,documented constructor interface for variants of Pk2D and Pk3D
Metadata
| Property | Value |
|---|---|
| Reported by | Carsten Gräser (graeser@math.fu-berlin.de) |
| Reported at | Jun 30, 2009 09:00 |
| Type | Feature Request |
| Version | Git (pre2.4) [autotools] |
| Operating System | Unspecified / All |
| Last edited by | Sven Marnach (sven@pantoffel-wg.de) |
| Last edited at | Jun 30, 2009 15:59 |
| Closed by | Sven Marnach (sven@pantoffel-wg.de) |
| Closed at | Jun 30, 2009 15:59 |
| Closed in version | Unknown |
| Resolution | Implemented |
| Comment | Documentation is still far from optimal, but at least a bit exists |
Description
Currently Pk2D and Pk3D use different and undocumented interfaces to construct the variants needed for conforming higher order elements.
It would be nice to have a consistent and documented interface. Especially chosing one of eight variants by a number in 2d is unintuitive. In fact you should only need six variants that could also be selected by the global vertex order. (Is this what is done in 3d?)