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  • dnl @synopsis AX_CHECK_GL
    
    dnl Check for an OpenGL implementation. If GL is found, the required
    dnl compiler and linker flags are included in the output variables
    dnl "GL_CFLAGS" and "GL_LIBS", respectively. This macro adds the
    dnl configure option "--with-apple-opengl-framework", which users can
    dnl use to indicate that Apple's OpenGL framework should be used on Mac
    dnl OS X. If Apple's OpenGL framework is used, the symbol
    dnl "HAVE_APPLE_OPENGL_FRAMEWORK" is defined. If no GL implementation
    dnl is found, "no_gl" is set to "yes".
    dnl
    dnl @category InstalledPackages
    dnl @author Braden McDaniel <braden@endoframe.com>
    dnl @version 2004-11-15
    dnl @license AllPermissive
    
    
    AC_DEFUN([AX_CHECK_GL],
    [AC_REQUIRE([AC_PATH_X])dnl
    AC_REQUIRE([ACX_PTHREAD])dnl
    
    #
    # There isn't a reliable way to know we should use the Apple OpenGL framework
    # without a configure option.  A Mac OS X user may have installed an
    # alternative GL implementation (e.g., Mesa), which may or may not depend on X.
    #
    AC_ARG_WITH([apple-opengl-framework],
                [AC_HELP_STRING([--with-apple-opengl-framework],
                                [use Apple OpenGL framework (Mac OS X only)])])
    if test "X$with_apple_opengl_framework" = "Xyes"; then
      AC_DEFINE([HAVE_APPLE_OPENGL_FRAMEWORK], [1],
                [Use the Apple OpenGL framework.])
    
      GL_LIBS="-framework OpenGL"
    
      AC_LANG_PUSH(C)
    
      AX_LANG_COMPILER_MS
      if test X$ax_compiler_ms = Xno; then
        GL_CFLAGS="${PTHREAD_CFLAGS}"
        GL_LIBS="${PTHREAD_LIBS} -lm"
      fi
    
    
      #
      # Use x_includes and x_libraries if they have been set (presumably by
      # AC_PATH_X).
      #
      if test "X$no_x" != "Xyes"; then
        if test -n "$x_includes"; then
          GL_CFLAGS="-I${x_includes} ${GL_CFLAGS}"
        fi
        if test -n "$x_libraries"; then
          GL_LIBS="-L${x_libraries} -lX11 ${GL_LIBS}"
        fi
      fi
    
      AC_CHECK_HEADERS([windows.h])
    
      AC_CACHE_CHECK([for OpenGL library], [ax_cv_check_gl_libgl],
      [ax_cv_check_gl_libgl="no"
      ax_save_CPPFLAGS="${CPPFLAGS}"
      CPPFLAGS="${GL_CFLAGS} ${CPPFLAGS}"
      ax_save_LIBS="${LIBS}"
      LIBS=""
      ax_check_libs="-lopengl32 -lGL"
    
      for ax_lib in ${ax_check_libs}; do
        if test X$ax_compiler_ms = Xyes; then
    
          ax_try_lib=`echo $ax_lib | sed -e 's/^-l//' -e 's/$/.lib/'`
        else
          ax_try_lib="${ax_lib}"
        fi
        LIBS="${ax_try_lib} ${GL_LIBS} ${ax_save_LIBS}"
    
        AC_LINK_IFELSE(
        [AC_LANG_PROGRAM([[
    
    # if HAVE_WINDOWS_H && defined(_WIN32)
    #   include <windows.h>
    # endif
    
    # include <GL/gl.h>]],
                         [[glBegin(0)]])],
    
        [ax_cv_check_gl_libgl="${ax_try_lib}"; break])
      done
      LIBS=${ax_save_LIBS}
      CPPFLAGS=${ax_save_CPPFLAGS}])
    
      if test "X${ax_cv_check_gl_libgl}" = "Xno"; then
        no_gl="yes"
        GL_CFLAGS=""
        GL_LIBS=""
      else
        GL_LIBS="${ax_cv_check_gl_libgl} ${GL_LIBS}"
      fi
      AC_LANG_POP(C)
    fi
    
    AC_SUBST([GL_CFLAGS])
    AC_SUBST([GL_LIBS])
    ])dnl