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Commit 91bcb7f4 authored by Oliver Sander's avatar Oliver Sander
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streamlined the text a bit

[[Imported from SVN: r4157]]
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......@@ -8,14 +8,7 @@
<p>
If you want to write a routine that reads a grid from some
file into a Dune UGGrid object you have to know how to use the UGGrid
grid creation interface. This interface, being under construction,
still reflects a few of the idiosyncracies of the underlying UG
grid management system. It is nevertheless fairly easy to use.
</p>
<p>
This little text will point out the steps that are necessary
in order to create a UGGrid object. In the following we
grid creation interface. In the following we
assume that you have a grid in some file format and an
empty UGGrid object, created by one of its constructors.
Hence, your file reader method signature may look like this:
......@@ -123,21 +116,15 @@ grid.createend();
If you're working on a parallel machine, and you want to set up a
parallel grid, proceed as described on all processes. This will
create the grid on the master process and set up UG correctly on all
other process. Call loadBalance to actually distribute the grid.
other process. Call <tt>loadBalance()</tt> to actually distribute the grid.
</p>
<p>
<b>WARNING:</b> UG internally requests that all boundary vertices be
inserted before the inner ones. That means that if your input grid
doesn't comply with this, it will have its vertices reordered be
createend(). So don't be surprised if you just read a grid and write
it back to disc to find your vertex numberings changed.
</p>
<p>
Good luck! Remember that DUNE is still in an unstable state and that
any interface, method or class may change without much notice.
Subscribe to the DUNE mailing list for newest information.
doesn't comply with this, it will have its vertices reordered by
<tt>createend()</tt>. So don't be surprised if you just read a grid and write
it back to disk to find your vertex numberings changed.
</p>
<p>
......
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