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    Use MultiLinearGeometry to implement UGGrid local geometries, rathern than... · 0c8ba2e3
    Oliver Sander authored
    Use MultiLinearGeometry to implement UGGrid local geometries, rathern than CachedMultiLinearGeometry
    
    Caching was never the reason why CachedMultiLinearGeometry was used here.
    Rather, the MultiLinearGeometry class contained a bug which made it impossible
    to evaluate some of the Geometry methods at simplex corners.  This bug
    was fixed by Ansgar Burchardt in dune-geometry commit 7ade11ecbfbbe327b5ef647f10e2f5c8007b38ab
    We can therefore safely switch to the simpler MultiLinearGeometry code now.
    
    Incidentally, this resolves the thread-safety worries that Jö expressed in
    the second document attached to FS 1717.
    0c8ba2e3