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Commit 2ef95151 authored by Oliver Sander's avatar Oliver Sander
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minor corrections

[[Imported from SVN: r5014]]
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...@@ -15,7 +15,7 @@ Hence, your file reader method signature may look like this: ...@@ -15,7 +15,7 @@ Hence, your file reader method signature may look like this:
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<pre> <pre>
void readMyFileFormat(Dune::UGGrid&lt;3,3&gt;& grid, const std::string& filename) void readMyFileFormat(Dune::UGGrid&lt;3&gt;& grid, const std::string& filename)
</pre> </pre>
Now, in order to create a valid UGGrid object do the Now, in order to create a valid UGGrid object do the
...@@ -123,10 +123,10 @@ other process. Call <tt>loadBalance()</tt> to actually distribute the grid. ...@@ -123,10 +123,10 @@ other process. Call <tt>loadBalance()</tt> to actually distribute the grid.
<b>WARNING:</b> UG internally requests that all boundary vertices be <b>WARNING:</b> UG internally requests that all boundary vertices be
inserted before the inner ones. That means that if your input grid inserted before the inner ones. That means that if your input grid
doesn't comply with this, it will have its vertices reordered by doesn't comply with this, it will have its vertices reordered by
<tt>createend()</tt>. So don't be surprised if you just read a grid and write <tt>createEnd()</tt>. So don't be surprised if you just read a grid and write
it back to disk to find your vertex numberings changed. it back to disk to find your vertex numberings changed.
</p> </p>
<p> <p>
Mail comments, critique, and corrections to sander@math.fu.berlin.de. Mail comments, critique, and corrections to sander@mi.fu.berlin.de.
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