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  1. Aug 02, 2016
  2. Jul 11, 2016
  3. Mar 09, 2016
  4. Jan 12, 2016
  5. Sep 24, 2015
  6. Aug 25, 2015
  7. Aug 24, 2015
    • Markus Blatt's avatar
      [release] Make finding *.la files non-fatal. · 21dbaefe
      Markus Blatt authored
      Actually, having these files lying around does not hurt us.
      In addition there are downstream modules that especially create
      these for compatibility reasons with autotools. For these
      reconfiguring a module using dunecontrol currently aborts with an error
      
      Therefore this commit resorts to just issuing a warning and proceeding
      with the compilation instead of aborting with an error.
      21dbaefe
  8. Apr 27, 2015
  9. Mar 12, 2015
    • Christian Engwer's avatar
      [dunecontrol] check for left over la files · b54793c6
      Christian Engwer authored
      if the user has for some reason old la files from the autotools era,
      these can lead to very subtle and hard to understand errors. We now
      check for old la files and bail out in case some are found.
      b54793c6
  10. Mar 07, 2015
  11. Mar 05, 2015
  12. Feb 25, 2015
  13. Feb 24, 2015
  14. Feb 19, 2015
    • Christian Engwer's avatar
      [automake] add the subdir-objects option to AM_INIT_AUTOMAKE flags · 9f9bc5c0
      Christian Engwer authored
      this makes new automake versions work like old automake versions. Some
      of my projects used to compile objects in subdirs from parent directories.
      New automake versions don't allow this. We don't want to atopt our
      projects to changes in automake and make the transition to cmake... so
      keep the old behaviour, by adding this option.
      9f9bc5c0
  15. Feb 04, 2015
  16. Jan 09, 2015
  17. Jan 02, 2015
  18. Nov 19, 2014
  19. Nov 15, 2014
  20. Oct 28, 2014
  21. Oct 27, 2014
  22. Oct 10, 2014
  23. Sep 15, 2014
  24. Mar 19, 2014
    • Christian Engwer's avatar
      [dunecontrol] fix bug in the cmake branch of dunecontrol builddir handling · 5dc6c044
      Christian Engwer authored
      sadly the touchpad added some arbitrary "pwd; ", which slipped my
      test, as I don't use cmake. Thanks to Andi Buhr for pointing this out.
      5dc6c044
    • Christian Engwer's avatar
      [dunecontrol] support out-of-tree builds · 807e48b6
      Christian Engwer authored
      up to now you could specify a BUILDDIR variable, which implied that modules were built in
      $srdir/$BUILDDIR.
      Imagine you have your dune modules in $HOME/Src. When you set BUILDDIR=build.g++
      your dune-common module is built in $HOME/Src/dune-common/build.g++
      Now you change BUILDDIR to an absolute path, e.g. BUILDDIR=$HOME/Build.g++
      With the latest change dunecontrol will now build dune-common in
      $HOME/Build.g++/dune-common/
      
      Thanks to Angar for bugging me :-)
      807e48b6
  25. Feb 16, 2014
  26. Feb 10, 2014
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